Previously, V‑Ray support in Blender was limited to version 2.79 and required using V‑Ray Standalone  .

With the launch of V‑Ray 7 for Blender, the rendering engine is now embedded into Blender’s UI: offering real-time interactive rendering, viewport integration, and a seamless Blender-native workflow ().

Key features:

  • Blender Hair system support
  • Initial compatibility with Cycles materials and nodes: Principled, Diffuse, Emissive, Glossy, Sheen, Glass, Refraction BSDF
  • V‑Ray Node Editor for familiar node-based workflows  
  • CPU, GPU, and hybrid rendering
  • Denoising on CPU and GPU
  • Interactive render & compositing via V‑Ray Frame Buffer (VFB)
  • V‑Ray Proxies for complex scenes
  • Import/export of.vrscene to/from 3ds Max, Cinema 4D, Houdini, Maya  

Current limitations:

  • No Geometry Nodes, distributed rendering, Linux or macOS support
  • GPU rendering limited to NVIDIA cards  

Chaos also launched an idea portal where users can vote on future feature priorities  .

Pricing & subscriptions:

  • V‑Ray Solo: $84.90/month or $514.80/year
  • V‑Ray Premium: $119.90/month or $718.80/year
  • V‑Ray for Blender only: $33/month or $199/year — includes Chaos Cosmos & Cloud  

Compatibility: Windows 10+, Blender 4.2+ ()

Tags

#VFX #rendering #Blender #VRay7 #ChaosGroup

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