Epic Games has officially released Twinmotion 2025.2, the latest version of its real-time visualization software for architecture and interior design.

The key innovation is the integration of Nanite, a virtualized geometry system first introduced in Unreal Engine.

Now Twinmotion can handle scenes containing millions of polygons by loading only the visible parts, resulting in faster performance and a smoother creative experience.

🔹 Key New Features

  • Nanite — virtualized geometry rendering for ultra-detailed models without performance loss.
  • Material Multidrop — assign one material to multiple objects at once.
  • Material folders — organize large libraries more efficiently.
  • Enhanced animation tools:
    • Exploder Animators for dynamic “explosion” effects;
    • Translation and Rotation parameters for natural movement and rotation;
    • new artistic filters — pencilsketchpainting, and more.
  • Added Motion Blur, a new collection of parallax window shaders, and .cube LUT color grading import.
  • Flexible licensing:
    • free for individual users and studios with revenue under $1M per year;
    • $445/year per commercial seat for larger companies.

Twinmotion 2025.2 supports Windows and macOS and integrates seamlessly with tools like 3ds Max, SketchUp, Revit, Rhino, Archicad, and more.

🔹 Baxx Pro’s Perspective

At Baxx Pro, a studio specializing in architectural and interior 3D visualization, we see Twinmotion 2025.2 as a major leap forward.

With Nanite and the improved animation toolkit, visualizers can now achieve near–Unreal Engine quality in real time — without complex setups or long render times.

This makes Twinmotion an excellent choice for architects, designers, and studios aiming for realistic, fast, and efficient visualization.

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